New version of Babylon engine for Silverlight 5 and Silverlight 5 Toolkit

I’ve just updated the source of Babylon engine. You can grab the bits here:

This new version uses the new content pipeline of the toolkit and is compiled using Silverlight 5 RC.

You can play with the exposed shaders using the new SilverlightEffect class.

It is now time to unleash the power of accelerated 3D!!