Discover how the Kinect Toolbox was created

 

I’m pleased to announce the final availability of my book about Kinect for Windows:

The summary is the following:

PART I KINECT AT A GLANCE

CHAPTER 1 A bit of background

CHAPTER 2 Who’s there?

PART II INTEGRATE KINECT IN YOUR APPLICATION

CHAPTER 3 Displaying Kinect data

CHAPTER 4 Recording and playing a Kinect session

PART III POSTURES AND GESTURES

CHAPTER 5 Capturing the context

CHAPTER 6 Algorithmic gestures and postures

CHAPTER 7 Templated gestures and postures

CHAPTER 8 Using gestures and postures in an application

PART IV CREATING A USER INTERFACE FOR KINECT

CHAPTER 9 You are the mouse!

CHAPTER 10 Controls for Kinect **

CHAPTER 11 Creating augmented reality with Kinect

So if you want to discover how to use Kinect for Windows or how the Kinect Toolkit was built, feel free to grab your copy Sourire

 

The book version:
https://www.amazon.com/Programming-Kinect-Windows-Software-Development/dp/0735666814/ref=tmm_pap_title_0?ie=UTF8&qid=1347907979&sr=8-2

The Kindle version:
https://www.amazon.com/Programming-KinectTM-Windows%C2%AE-Development-ebook/dp/B009AITHPC/ref=tmm_kin_title_0?ie=UTF8&qid=1347907979&sr=8-2